Cosplay Wikipedia Subcategories
Cosplay (japanisch コスプレ, kosupure) ist eine in Japan geprägte Fanpraxis, die in den er Jahren mit dem Manga- und Animeboom auch in die USA und. Ein Cosplay-Restaurant (jap. コスプレ系飲食店, Kosupure-kei inshokuten) ist eine Art von Restaurant, die um das Jahr in Akihabara, Tokyo aufkam und der. Cosplay (Japanisch kosupure) Bezeichnet einen japanischen auch in die USA und nach Europa kam (Quelle: drvarner.co). Schöne bunte Cosplay-Welt. Die Welt Kompakt(Montag, 2. Berlin: Archiv der Jugendkulturen Verlag KG. wikipedia - DeviantArt. (). Abgerufen am Cosplay: drvarner.co?thema= “Arc, the Lad” (TV-Serie): drvarner.co
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He was impressed with the masquerade and reported on it in My Anime , coining the term kosupure from which cosplay is derived in the process.
His report also encouraged Japanese fans to include more costuming in their own conventions. As stated above, costuming had been a fan activity in Japan from the s, and it became much more popular in the wake of Takahashi's report.
The new term did not catch on immediately, however. It was a year or two after the article was published before it was in common use among fans at conventions.
There was no contest until , when the World Cosplay Championship began. Worldcon masquerade attendance peaked in the s and started to fall thereafter.
This trend was reversed when the concept of cosplay was re-imported from Japan. Cosplay costumes vary greatly and can range from simple themed clothing to highly detailed costumes.
It is generally considered different from Halloween and Mardi Gras costume wear, as the intention is to replicate a specific character, rather than to reflect the culture and symbolism of a holiday event.
As such, when in costume, some cosplayers often seek to adopt the affect, mannerisms, and body language of the characters they portray with "out of character" breaks.
The characters chosen to be cosplayed may be sourced from any movie, TV series, book, comic book, video game, music band, anime, or manga. Some cosplayers even choose to cosplay an original character of their own design or a fusion of different genres e.
Cosplayers obtain their apparel through many different methods. Manufacturers produce and sell packaged outfits for use in cosplay, with varying levels of quality.
These costumes are often sold online, but also can be purchased from dealers at conventions.
Other cosplayers, who prefer to create their own costumes, still provide a market for individual elements, and various raw materials , such as unstyled wigs , hair dye, cloth and sewing notions, liquid latex , body paint , costume jewelry , and prop weapons.
Cosplay represents an act of embodiment. Cosplay has been closely linked to the presentation of self ,  yet cosplayers' ability to perform is limited by their physical features.
The accuracy of a cosplay is judged based on the ability to accurately represent a character through the body, and individual cosplayers frequently are faced by their own "bodily limits"  such as level of attractiveness, body size, and disability  that often restrict and confine how accurate the cosplay is perceived to be.
Authenticity is measured by a cosplayer's individual ability to translate on-screen manifestation to the cosplay itself. Some have argued that cosplay can never be a true representation of the character; instead, it can only be read through the body, and that true embodiment of a character is judged based on nearness to the original character form.
Many cosplayers create their own outfits, referencing images of the characters in the process. In the creation of the outfits, much time is given to detail and qualities, thus the skill of a cosplayer may be measured by how difficult the details of the outfit are and how well they have been replicated.
Because of the difficulty of replicating some details and materials, cosplayers often educate themselves in crafting specialties such as textiles , sculpture , face paint , fiberglass , fashion design , woodworking , and other uses of materials in the effort to render the look and texture of a costume accurately.
This is especially necessary for anime and manga or video-game characters who often have unnaturally colored and uniquely styled hair.
Simpler outfits may be compensated for their lack of complexity by paying attention to material choice and overall high quality.
To look more like the characters they are portraying, cosplayers might also engage in various forms of body modification.
Cosplayers may opt to change their skin color utilizing make-up to more simulate the race of the character they are adopting.
Contact lenses that make the pupil look enlarged to visually echo the large eyes of anime and manga characters are also used.
Temporary tattoos , permanent marker , body paint, and in rare cases, permanent tattoos, are all methods used by cosplayers to achieve the desired look.
Permanent and temporary hair dye , spray-in hair coloring , and specialized extreme styling products are all used by some cosplayers whose natural hair can achieve the desired hairstyle.
It is also commonplace for them to shave off their eyebrows to gain a more accurate look. Some anime and video game characters have weapons or other accessories that are hard to replicate, and conventions have strict rules regarding those weapons, but most cosplayers engage in some combination of methods to obtain all the items necessary for their costumes; for example, they may commission a prop weapon, sew their own clothing, buy character jewelry from a cosplay accessory manufacturer, or buy a pair of off-the-rack shoes, and modify them to match the desired look.
Cosplay may be presented in a number of ways and places. A subset of cosplay culture is centered on sex appeal , with cosplayers specifically choosing characters known for their attractiveness or revealing costumes.
However, wearing a revealing costume can be a sensitive issue while appearing in public. The most popular form of presenting a cosplay publicly is by wearing it to a fan convention.
Multiple conventions dedicated to anime and manga, comics, TV shows, video games, science fiction, and fantasy may be found all around the world.
The single largest event featuring cosplay is the semiannual doujinshi market, Comic Market Comiket , held in Japan during summer and winter.
Comiket attracts hundreds of thousands of manga and anime fans, where thousands of cosplayers congregate on the roof of the exhibition center.
Supanova Pop Culture Expo is Australia's biggest event. Star Trek conventions have featured cosplay for many decades.
In different comic fairs, "Thematic Areas" are set up where cosplayers can take photos in an environment that follows that of the game or animation product from which they are taken.
Sometimes the cosplayers are part of the area, playing the role of staff with the task of entertaining the other visitors.
Some examples are the thematic areas dedicated to Star Wars or to Fallout. The areas are set up by not for profit associations of fans, but in some major fairs it is possible to visit areas set up directly by the developers of the video games or the producers of the anime.
The appearance of cosplayers at public events makes them a popular draw for photographers.
Rules of etiquette were developed to minimize awkward situations involving boundaries. Cosplayers pose for photographers and photographers do not press them for personal contact information or private sessions, follow them out of the area, or take photos without permission.
The rules allow the collaborative relationship between photographers and cosplayers to continue with the least inconvenience to each other.
Some cosplayers choose to have a professional photographer take high quality images of them in their costumes posing as the character.
Cosplayers and photographers frequently exhibit their work online and sometimes sell their images.
As the popularity of cosplay has grown, many conventions have come to feature a contest surrounding cosplay that may be the main feature of the convention.
Contestants present their cosplay, and often to be judged for an award, the cosplay must be self-made. The contestants may choose to perform a skit, which may consist of a short performed script or dance with optional accompanying audio, video, or images shown on a screen overhead.
Other contestants may simply choose to pose as their characters. Often, contestants are briefly interviewed on stage by a master of ceremonies.
The audience is given a chance to take photos of the cosplayers. Cosplayers may compete solo or in a group.
Awards are presented, and these awards may vary greatly. Generally, a best cosplayer award, a best group award, and runner-up prizes are given.
Awards may also go to the best skit and a number of cosplay skill subcategories, such as master tailor, master weapon-maker, master armorer, and so forth.
The most well-known cosplay contest event is the World Cosplay Summit , selecting cosplayers from 20 countries to compete in the final round in Nagoya , Japan.
Portraying a character of the opposite sex is called crossplay. The practicality of crossplay and cross-dress stems in part from the abundance in manga of male characters with delicate and somewhat androgynous features.
Male to female cosplayers may experience issues when trying to portray a female character because it is hard to maintain the sexualized femininity of a character.
Male cosplayers may also be subjected to discrimination,  including homophobic comments and being touched without permission.
This impacts men possibly even more often than it impacts women, despite inappropriate contact already being a problem for women who cosplay,  as is " slut-shaming ".
Animegao kigurumi players, a niche group in the realm of cosplay, are often male cosplayers who use zentai and stylized masks to represent female anime characters.
These cosplayers completely hide their real features so the original appearance of their characters may be reproduced as literally as possible, and to display all the abstractions and stylizations such as oversized eyes and tiny mouths often seen in Japanese cartoon art.
Harassment is not limited to women in provocative outfits as male cosplayers talked about being bullied for not fitting certain costume and characters.
Attendees were reminded to ask permission for photos and respect the person's right to say no. Traditional mainstream news media like Mercury News , and Los Angeles Times have reported on the topic, bringing awareness of sexual harassment to those outside of the cosplay community.
As cosplay has entered more mainstream media, ethnicity becomes a controversial point. Cosplayers of different skin color than the character are often ridiculed for not being 'accurate' or 'faithful'.
Ethnicity remains a polarizing topic today, as discussion continues in person and online. Cosplay has influenced the advertising industry, in which cosplayers are often used for event work previously assigned to agency models.
Professional cosplayers who profit from their art may experience problems related to copyright infringement. A cosplay model, also known as a cosplay idol, cosplays costumes for anime and manga or video game companies.
Good cosplayers are viewed as fictional characters in the flesh, in much the same way that film actors come to be identified in the public mind with specific roles.
Cosplayers have modeled for print magazines like Cosmode and a successful cosplay model can become the brand ambassador for companies like Cospa.
Some cosplay models can achieve significant recognition. Yaya Han , for example, was described as having emerged "as a well-recognized figure both within and outside cosplay circuits".
Originally, the cameko gave prints of their photos to players as gifts. Increased interest in cosplay events, both on the part of photographers and cosplayers willing to model for them, has led to formalization of procedures at events such as Comiket.
Photography takes place within a designated area removed from the exhibit hall. In Japan, costumes are generally not welcome outside of conventions or other designated areas.
In Japan, Tokyo's Harajuku district is the favorite informal gathering place to engage in cosplay in public. Events in Akihabara also draw many cosplayers.
This allows them to represent anime or video game characters with non-human skin colors. Cosplay is common in many East Asian countries.
Western cosplay's origins are based primarily in science fiction and fantasy fandoms. It is also more common for Western cosplayers to recreate characters from live-action series than it is for Japanese cosplayers.
Western costumers also include subcultures of hobbyists who participate in Renaissance faires , live action role-playing games , and historical reenactments.
Competition at science fiction conventions typically include the masquerade where costumes are presented on stage and judged formally and hall costumes  where roving judges may give out awards for outstanding workmanship or presentation.
The increasing popularity of Japanese animation outside of Asia during the late s led to an increase in American and other Western cosplayers who portray manga and anime characters.
Anime conventions have become more numerous in the West in the previous decade, now competing with science fiction, comic book and historical conferences in attendance.
At these gatherings, cosplayers, like their Japanese counterparts, meet to show off their work, be photographed, and compete in costume contests.
Differences in taste still exist across cultures: some costumes that are worn without hesitation by Japanese cosplayers tend to be avoided by Western cosplayers, such as outfits that evoke Nazi uniforms.
Some Western cosplayers have also encountered questions of legitimacy when playing characters of canonically different racial backgrounds,   and people can be insensitive to cosplayers playing as characters who are canonically of other skin color.
In contrast to Japan, the wearing of costumes in public is more accepted in the United States and other western countries.
These countries have a longer tradition of Halloween costumes, fan costuming and other such activities. As a result, for example, costumed convention attendees can often be seen at local restaurants and eateries, beyond the boundaries of the convention or event.
From Wikipedia, the free encyclopedia. Main articles: Masquerade ball , Halloween , and Costume party. See also: Promotional model. Society and culture.
Costume design Costume designer Spirit gum. Elements and methods. Plague doctor costume Modern dress. Sesame Street Zoobilee Zoo.
Batsuit utility belt Ghostface Girdle of Gaea. Category:Costume designers. Main article: List of cosplayers. The Washington Post.
Retrieved Archived from the original on July 24, Retrieved August 2, Japan Powered. In Lunning, Frenchy ed. Emerging Worlds of Anime and Manga.
University of Minnesota Press. Male Character Costumes. Fancy Dresses Described. Retrieved 26 October At a masked ball in Monroe, Washington, in , August Olson's impressive homemade Skygack costume, complete with notebook, won him first prize and a place on the front page of the local paper.
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Pyrkon FreeHugs emotional support box. Pyrkon kostium Chmura Adriana Wolska.Portugal was selected to join. The two best-ranked teams from each group in the runway and costume check would qualify directly for the final, and the remaining teams will go onto the Nagoya Round. Romulus Augustus cosplayer In addition to the World Cosplay Summit, there are other international cosplay competitions: . Each judge of the Cosplay Championship Anthony Hopkins award 10 points for costume, 10 points for performance and 5 points for faithfulness to the original work, for a maximum total of 25 points.